They did not just hack updates like OSRS gold

They did not just hack updates like OSRS gold years past (well, PVP notwithstanding). Sins of the Father I believe was the only significant content addition. In addition, it felt great and, even though the balancing rate of Nightmare may be suspect, at least the whole content bundle fits i

They did not just hack updates like OSRS gold years past (well, PVP notwithstanding). Sins of the Father I believe was the only significant content addition. In addition, it felt great and, even though the balancing rate of Nightmare may be suspect, at least the whole content bundle fits into the match in a really satisfying way.

I am happy we have a fantastic enough mix right now of experienced devs and beginners. It means we've got the wheels pumped FAST onto a few really lame dev ideas like the boss slayer master and Watertodt version 1.0. Those could reasonable thoughts in certain future iterations, but having a lot of new devs is not a great thing in the beginning.

They certainly need more people that have the ability to work on the engine,"engine function" shouldn't be a limit. Other than that yeah the level of articles layout has been quite good so we do not want to ruin that by having a lot of devs feel like they need to be publishing something.

What we desperately need is a dedicated service group, dedicated anti cheat team, a player mod group, more engine devs for both matches, and whatever group is suppose to handle account security. They haven't been in a position to buy runescape mobile gold begin due to security due to constant ongoing"other problems" for the past 1-2 years. So clearly they need to expand that team or hire some contractors.

Do not get me wrong I am very pleased with the osrs team and all they have done. I only know from the start (and I've been here since the beginning of osrs) it's always been an act that OSRS is some side job and RS3 is your main bread and butter.

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